Thread: Facing sideways
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Old 02-12-2009, 02:27 PM   #8
Jennifer Bogartz Jennifer Bogartz is offline
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Joined: Jul 2008
Location: Portland, OR
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Models always move a little, they fatigue, perk up, and settle. If you can be decisive about where the front of her face is, and whether you are looking up or down at her head it is easy to plot some reference points. You want to look for landmarks such as the side of the eye sockets, or the corner of the cheekbones, the circumference of the brow and the relationship of the ears to the bottom of the nose. If I only had an hour to paint a figure I would try to convey the solidness of the structure more than I would try to get a likeness. The head has a structural quality that doesn't change when you rotate your head. The only thing that moves is your jaw and the muscles. No matter how you turn a head, the top of the ears circumnavigate to the top of the brow line. The bottom of the ears circumnavigate to the bottom of the nose. Finding the pit of the neck will help you to discern where the center of the face is. If you can plot all the relevant points, than it wont matter if she moves her head a little because you will already know where you want the placement of her head. Figure out the axis of the head in relationship to the pit of the neck, is it tilting showing you more of the top of her head or are you looking under her jaw? Plot a circumference line on the axis of her head that proves the position you want it in. Base all your other points off of that, thinking around the form.
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Jennifer Bogartz
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