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Old 10-10-2004, 10:11 PM   #1
Chris Saper Chris Saper is offline
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Heidi,

This is so very interesting to see! Thank you for posting! So many (most) of us are flatlanders here, and it is wondrous to see your process.

I'm interested that you're sculpting at 150% - why is that? Does the over-life-size scale present a different set of challenges ( aside from having to lift the work-in-progress) ?
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Old 10-11-2004, 12:17 AM   #2
Heidi Maiers Heidi Maiers is offline
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Hi Chris,

No real reason for the 150% other than I've never done a monumental and since I've been doing miniatures lately (25% life size) it is a nice change to spend some time at the other end of the spectrum.

Problems are that the max load for my stand is 100 pounds. I'm at about 120 here and it is fairly unstable, so I don't move it around. Another problem is the same as you would have working on a huge painting - you are working up so close to it that you constantly lose perspective and have to keep running to the back of the room to look at it.
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Old 10-12-2004, 07:30 AM   #3
Josef Sy Josef Sy is offline
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Heidi, I work in computer graphics for computer game company. We model in 3D and animate them just like how Pixar does their characters but far less complex because game engines cannot handle really high polygonal count and detail. But technology is changing and soon you will see super realistic characters in a video game context.

Sometimes I do it for fun and pleasure of it but it takes more time than a pencil or paint brushes. But the results is always gratifying as in all different mediums.
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